%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &859326429156227056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8102450496103658326} m_Layer: 0 m_Name: P_Pistol_Basic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8102450496103658326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859326429156227056} m_LocalRotation: {x: 0.50000006, y: -0.5, z: 0.49999997, w: -0.49999997} m_LocalPosition: {x: 0.0000000018460643, y: 0.09641863, z: 0.039576318} m_LocalScale: {x: 0.731195, y: 0.731195, z: 0.731195} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4523957280756286016} - {fileID: 3401580003481453001} - {fileID: 4200544919141396550} - {fileID: 13580068904916863} - {fileID: 1951026714180852797} - {fileID: 1680818596517059498} m_Father: {fileID: 2718357777712616560} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &991226874976929163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8856057977892766105} - component: {fileID: 4647465941143397639} m_Layer: 0 m_Name: Pistol_Details_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8856057977892766105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991226874976929163} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4647465941143397639 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 991226874976929163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7628170795509098701, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 2156700171045122935} - {fileID: 4523957280756286016} - {fileID: 4617286075610646717} - {fileID: 1126160749892779832} - {fileID: 9015849815286727965} - {fileID: 9049596235216943011} - {fileID: 3812559173080888498} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: 0.031306427, y: 0.039945, z: -0.019572591} m_Extent: {x: 0.007331781, y: 0.033424817, z: 0.00376961} m_DirtyAABB: 0 --- !u!1 &1557889507572483610 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2156700171045122935} m_Layer: 0 m_Name: B_Pistol_Details_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2156700171045122935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557889507572483610} m_LocalRotation: {x: 0.0000004331258, y: 0.000000043711406, z: 0.00000004371137, w: 1} m_LocalPosition: {x: 0.000000038146972, y: 0.000000019073486, z: 2.2737367e-15} m_LocalScale: {x: 2.848681, y: 2.848681, z: 2.848681} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5785662910090295728} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1602242115266341505 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5792921023459335462} - component: {fileID: 4510289023928789630} m_Layer: 0 m_Name: Pistol_Details_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5792921023459335462 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602242115266341505} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &4510289023928789630 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602242115266341505} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 9158010102125427479, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 3812559173080888498} - {fileID: 4523957280756286016} - {fileID: 4617286075610646717} - {fileID: 1126160749892779832} - {fileID: 9049596235216943011} - {fileID: 2156700171045122935} - {fileID: 9015849815286727965} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: 0.0018118005, y: 0.01210304, z: 0.00004934799} m_Extent: {x: 0.02037779, y: 0.11437099, z: 0.015023459} m_DirtyAABB: 0 --- !u!1 &1942433677724445859 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951026714180852797} m_Layer: 0 m_Name: P_Pistol_Details_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1951026714180852797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1942433677724445859} m_LocalRotation: {x: 0.000000043711328, y: -0.000000043711452, z: -0.0000013868, w: 1} m_LocalPosition: {x: -0.033790436, y: -0.09044279, z: 0.027950926} m_LocalScale: {x: 0.436371, y: 0.436371, z: 0.325689} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9015849815286727965} m_Father: {fileID: 8102450496103658326} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1987946504801584315 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4617286075610646717} m_Layer: 0 m_Name: B_Pistol_Details_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4617286075610646717 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987946504801584315} m_LocalRotation: {x: -0.00000004371141, y: 0.000000043711402, z: -0.00000031391647, w: 1} m_LocalPosition: {x: 0.000000038146972, y: 0, z: 0} m_LocalScale: {x: 3.134086, y: 3.134086, z: 4.19917} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4200544919141396550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3049821706029063147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5785662910090295728} m_Layer: 0 m_Name: P_Pistol_Details_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5785662910090295728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3049821706029063147} m_LocalRotation: {x: -1.5662582e-15, y: -4.7600634e-15, z: 0.00000047683713, w: 1} m_LocalPosition: {x: -0.020871582, y: -0.17138106, z: -0.000000019073491} m_LocalScale: {x: 0.746359, y: 0.746359, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2156700171045122935} m_Father: {fileID: 3401580003481453001} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3143226965794204693 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4523957280756286016} m_Layer: 0 m_Name: B_Pistol_Basic m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4523957280756286016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3143226965794204693} m_LocalRotation: {x: 0.000000075497894, y: 0.00000016292068, z: 0.00000004371137, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.000000019073484} m_LocalScale: {x: 1.367624, y: 1.367624, z: 1.367624} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8102450496103658326} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3382866684469268170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2718357777712616560} m_Layer: 0 m_Name: Pistol m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2718357777712616560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3382866684469268170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8102450496103658326} - {fileID: 5792921023459335462} - {fileID: 7137791352236316802} - {fileID: 3950645289765333314} - {fileID: 8856057977892766105} - {fileID: 5262689316451399637} - {fileID: 6357856425980857267} - {fileID: 2565572561255366803} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3820988234068683256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2565572561255366803} - component: {fileID: 3510021554939846960} m_Layer: 0 m_Name: Pistol_Trigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2565572561255366803 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3820988234068683256} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &3510021554939846960 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3820988234068683256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -8653095917015752954, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 2156700171045122935} - {fileID: 4523957280756286016} - {fileID: 4617286075610646717} - {fileID: 1126160749892779832} - {fileID: 9015849815286727965} - {fileID: 9049596235216943011} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: 0.052895464, y: 0.011814448, z: -0.0006488413} m_Extent: {x: 0.01586815, y: 0.019781087, z: 0.0023361682} m_DirtyAABB: 0 --- !u!1 &4298531284730344519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9015849815286727965} m_Layer: 0 m_Name: B_Pistol_Details_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9015849815286727965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4298531284730344519} m_LocalRotation: {x: 0.00000038941445, y: -0.00000008742232, z: 0.0000011920929, w: 1} m_LocalPosition: {x: 0.000000038146972, y: 0, z: -0.000000019073486} m_LocalScale: {x: 3.134086, y: 3.134086, z: 4.19917} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1951026714180852797} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4988780814055210394 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1126160749892779832} m_Layer: 0 m_Name: B_Pistol_Details_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1126160749892779832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4988780814055210394} m_LocalRotation: {x: -0.00000004371137, y: 0.000000043711392, z: 0.00000004371141, w: 1} m_LocalPosition: {x: 0.000000038146972, y: -0.000000019073486, z: -0.000000019073486} m_LocalScale: {x: 3.134086, y: 3.134086, z: 4.19917} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 13580068904916863} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5603897385774651435 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1680818596517059498} m_Layer: 0 m_Name: P_Pistol_Triger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1680818596517059498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5603897385774651435} m_LocalRotation: {x: -9.924301e-22, y: -5.580369e-22, z: 1, w: -0.00000031391644} m_LocalPosition: {x: -0.02385189, y: -0.045093846, z: -5.684342e-16} m_LocalScale: {x: 0.48009, y: 0.48009, z: 0.48009} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 9049596235216943011} m_Father: {fileID: 8102450496103658326} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5932544298270915584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3401580003481453001} m_Layer: 0 m_Name: P_Pistol_Details_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3401580003481453001 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5932544298270915584} m_LocalRotation: {x: 0.000000043711356, y: -0.000000043711417, z: -0.00000067154434, w: 1} m_LocalPosition: {x: -0.06670875, y: 0.04480113, z: 0} m_LocalScale: {x: 0.643243, y: 0.643243, z: 0.48009} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3812559173080888498} - {fileID: 5785662910090295728} m_Father: {fileID: 8102450496103658326} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6096661612770281965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9049596235216943011} m_Layer: 0 m_Name: B_Pistol_Triger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9049596235216943011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6096661612770281965} m_LocalRotation: {x: -0.00000008742284, y: -0.00000008742272, z: -0.00000071525574, w: 1} m_LocalPosition: {x: 0.000000076293944, y: 0, z: 0.000000009536744} m_LocalScale: {x: 2.848681, y: 2.848681, z: 2.848681} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1680818596517059498} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6760130793044986108 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3950645289765333314} - component: {fileID: 121762375585757891} m_Layer: 0 m_Name: Pistol_Details_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3950645289765333314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6760130793044986108} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &121762375585757891 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6760130793044986108} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -908132695992182518, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 4617286075610646717} - {fileID: 9015849815286727965} - {fileID: 4523957280756286016} - {fileID: 1126160749892779832} - {fileID: 9049596235216943011} - {fileID: 2156700171045122935} - {fileID: 3812559173080888498} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: 0.07525807, y: 0.010459527, z: -0.00064311177} m_Extent: {x: 0.077469654, y: 0.1138871, z: 0.016643416} m_DirtyAABB: 0 --- !u!1 &7044042338294204851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 13580068904916863} m_Layer: 0 m_Name: P_Pistol_Details_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &13580068904916863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7044042338294204851} m_LocalRotation: {x: 0.0000006397579, y: -0.000000043711516, z: -0.00000019470714, w: 1} m_LocalPosition: {x: -0.035738334, y: -0.028258823, z: 0.027951967} m_LocalScale: {x: 0.436371, y: 0.436371, z: 0.325689} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1126160749892779832} m_Father: {fileID: 8102450496103658326} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7307404353255446563 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4200544919141396550} m_Layer: 0 m_Name: P_Pistol_Details_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4200544919141396550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7307404353255446563} m_LocalRotation: {x: 0.0000005364418, y: 1.2789768e-13, z: 0.00000023841856, w: 1} m_LocalPosition: {x: -0.03577917, y: -0.04735332, z: -0.025108926} m_LocalScale: {x: 0.436371, y: 0.436371, z: 0.325689} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4617286075610646717} m_Father: {fileID: 8102450496103658326} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7642370277209741168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5262689316451399637} - component: {fileID: 6785080679271234499} m_Layer: 0 m_Name: Pistol_Details_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5262689316451399637 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7642370277209741168} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &6785080679271234499 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7642370277209741168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 7454070681900091315, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 2156700171045122935} - {fileID: 4523957280756286016} - {fileID: 4617286075610646717} - {fileID: 1126160749892779832} - {fileID: 9049596235216943011} - {fileID: 9015849815286727965} - {fileID: 3812559173080888498} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: 0.031932846, y: 0.04874962, z: 0.015955253} m_Extent: {x: 0.0076088123, y: 0.028856779, z: 0.0048407414} m_DirtyAABB: 0 --- !u!1 &8647580752563102822 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6357856425980857267} - component: {fileID: 5181777533772111858} m_Layer: 0 m_Name: Pistol_Details_06 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6357856425980857267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8647580752563102822} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &5181777533772111858 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8647580752563102822} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 8174067817550689728, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 2156700171045122935} - {fileID: 4617286075610646717} - {fileID: 1126160749892779832} - {fileID: 9015849815286727965} - {fileID: 9049596235216943011} - {fileID: 4523957280756286016} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: 0.032845512, y: -0.01820486, z: 0.016987203} m_Extent: {x: 0.0072083436, y: 0.007248055, z: 0.0030786898} m_DirtyAABB: 0 --- !u!1 &9097491005283439906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3812559173080888498} m_Layer: 0 m_Name: B_Pistol_Details_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3812559173080888498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9097491005283439906} m_LocalRotation: {x: 0.00000038941442, y: -0.00000008742259, z: 0.00000047683713, w: 1} m_LocalPosition: {x: -0, y: -0.0000000023841857, z: -0.000000019073486} m_LocalScale: {x: 2.126138, y: 2.126138, z: 2.848682} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3401580003481453001} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9131001064278205781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7137791352236316802} - component: {fileID: 776074225036704730} m_Layer: 0 m_Name: Pistol_Details_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7137791352236316802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9131001064278205781} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2718357777712616560} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &776074225036704730 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9131001064278205781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6f18bd601d97f9f429bfedd365d54710, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: -7783993024770933787, guid: 0282d5340002a3844bd27807244d0bd8, type: 3} m_Bones: - {fileID: 2156700171045122935} - {fileID: 4617286075610646717} - {fileID: 1126160749892779832} - {fileID: 9015849815286727965} - {fileID: 4523957280756286016} - {fileID: 9049596235216943011} m_BlendShapeWeights: [] m_RootBone: {fileID: 2156700171045122935} m_AABB: m_Center: {x: -0.002020657, y: -0.0017895512, z: 0.0025286796} m_Extent: {x: 0.0065794596, y: 0.021186087, z: 0.010732275} m_DirtyAABB: 0